cakama
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「65mil years old Dino」
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Post by cakama on Sept 19, 2013 13:44:17 GMT
In a place far far away, well actually its just right here The fantasy world of 48G comes to life, and it soon become a warring zone in a bid to dominate the WOTA world. Many WOTA have raised up and took arms to move forward conquering the various prefectures in this world. And to do so, they need the army of oshimen leading their charge, and to do win battles (contests) in order to find artifacts to aid in their journey. While the historian is recording the changes, the few aspiring warlords have set up camps in various prefectures to begin fulfilling their ambition. Status of the world:-ch3mist-zokucho setup camp in Fukuokabenstack-zokucho sailed in from Jakarta to make base in Okinawaoshiri-senshi escaped north to Saitamahinata-senshi escaped south to Kanagawacakama-zokucho visits the shrine in Kyoto
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cakama
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「65mil years old Dino」
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Post by cakama on Sept 19, 2013 13:45:01 GMT
ch3mist's【The Neko Army】General: Vanguard: Rearguard: Troopers: | Lvl 1 Pow: ✭✭✭ Def: ✭✭✭✭ Cha: ✭✭✭ | | Lvl 0 Pow: ✭✭✭ Def: ✭✭✭ Cha: ✭✭ | | Lvl 0 Pow: ✭✭✭✭ Def: ✭✭ Cha: ✭✭✭ |
His artifacts:
- Boost Pow of Team K members by ✭ - Boost Pow of Team BII members by ✭ - Boost Pow of Team H members by ✭ - Boost Cha of all position holders by ✭✭ Conquered Prefectures:- benstack's【-unnamed- Army】General: Vanguard: Rearguard: Troopers: | Lvl 3 Pow: ✭✭✭ Def: ✭✭✭✭✭ Cha: ✭✭✭✭✭ | | Lvl 2 Pow: ✭✭✭✭ Def: ✭✭ Cha: ✭✭ | | Lvl 0 Pow: ✭✭✭ Def: ✭ Cha: ✭ |
His artifacts:
- Boost Pow of Team B members by ✭ - Boost Pow of Team J members by ✭ Conquered Prefectures:- oshiri's【The Oshiri Army】General: Vanguard: Rearguard: Troopers: | Lvl 2 (2❀) Pow: ✭✭✭✭ Def: ✭✭✭ Cha: ✭✭✭ |
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Her artifacts: Conquered Prefectures:- hinata's【The Tomochin Army】General: Vanguard: Rearguard: Troopers: Her artifacts: Conquered Prefectures:- cakama's【The Sunshine Army】【General】: | Lvl 3 Pow: ✭✭✭✭✭✭✭ Def: ✭✭✭✭✭ Cha: ✭✭✭✭✭ |
【Vanguard】: | Lvl 1 Pow: ✭✭✭✭✭ Def: ✭✭✭ Cha: ✭✭ |
【Rearguard】: | Lvl 1 Pow: ✭✭✭✭ Def: ✭✭✭✭ Cha: ✭✭ |
Troopers: | Lvl 1 (2❀) Pow: ✭✭✭ Def: ✭✭✭ Cha: ✭✭✭✭ | | Lvl 0 (1❀) Pow: ✭✭ Def: ✭ Cha: ✭✭ | | Lvl 0 Pow: ✭✭ Def: ✭✭✭ Cha: ✭✭ |
| | Lvl 0 (1❀) Pow: ✭✭ Def: ✭ Cha: ✭ |
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His artifacts:
- Boost Pow of Team S members by ✭ - Boost Pow of Team N members by ✭ - Boost Pow of Team M members by ✭ - Boost Att of all position holders by ✭✭ - Boost Def of all Not yet members by ✭ Conquered Prefectures:-
~Reserved for the Army listing~
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cakama
Administrator
「65mil years old Dino」
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Post by cakama on Sept 19, 2013 13:45:27 GMT
~Reserved just in case I need to use it~
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cakama
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「65mil years old Dino」
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Post by cakama on Sept 19, 2013 18:47:34 GMT
Game rules:-A simple game if anyone like to join in. Players just need to give simple instructions, I'll run the game mechanics based loosely off D&D. - For players- Appoint your position holders
- Check if there is any situations affecting them
- Choose to move or attack surrounding prefectures
- Game Mechanics (Oshimen)- Level depend the grade of soldiers used, higher grade are more powerful but lesser in numbers
- POW is power boost to the soldiers, each ✭ will be a +1 modifier
- DEF is defence boost to the soldiers, each ✭ will be a +1 modifier
- CHA is charisma, determines how much soldiers you can draft during battles, each ✭ will be a +1 modifier
- Game Mechanics (Battle) - Vanguard will lead away half of the troopers to begin attack, Vanguard's level will boost all attacking soldiers' attack, and HP
- Rearguard will lead away half of the troopers to begin defend when being attacked, Rearguard's level will boost all defending soldiers' armor, and HP
- Remaining troopers stay with the General
- Should the Vanguard/Rearguard falls in battle, the General will start to attack/defend
- Soldiers under the General's command will receive addition +2 boost on all stats on top of General's level bonus boost
- All oshimen will do a fresh draft of soldiers for every battle, number drafted will be based on their (CHA modifier + 1xD20)-Troop Grade
- Battles will be turn based
- Game Mechanics (Rewards)- When a battle is won, the commanders will received 2x❀, troopers who fought receives 1x❀
- Oshimen can level up upon receiving ❀ (exact figure refer below), max level 7
- Player decides whether to level up or hold on
- Any oshimen that falls in battle will be out of action for 3 days
- Game Mechanics (Leveling)- Level 0 --> Level 1 requires 5x❀
- Level 1 --> Level 2 requires 10x❀
- Level 2 --> Level 3 requires 15x❀
- Level 3 --> Level 4 requires 20x❀
- Level 4 --> Level 5 requires 30x❀
- Level 5 --> Level 6 requires 40x❀
- Level 6 --> Level 7 requires 50x❀
- Game Mechanics (General)
- You can set one conquered prefecture as hometown, which cannot be overturn by rebels, but can be taken over by other warlords
- There could be rebel attacking random prefectures depending on dice roll
- You could only attack immediate surrounding prefecture per day
- You could move between 2 prefectures without attack per day
- You can split your army up, but there will only be one General position.
- Soldiers class- Grade 0 - Peasants [HP: 5 | Att: 1xD4 | Arm: 0]
- Grade 1 - Hunters [HP: 10 | Att: 1xD6 | Arm: 1]
- Grade 2 - Warriors [HP: 15 | Att: 1xD6 | Arm: 2]
- Grade 3 - Horsemen [HP: 20 | Att: 1xD10 | Arm: 2]
- Grade 4 - Guardmen [HP: 25 | Att: 2xD6 | Arm: 3]
- Grade 5 - Ninjas [HP: 30 | Att: 4xD4 | Arm: 2]
- Grade 6 - Samurais [HP: 40 | Att: 2xD10 | Arm: 4]
- Grade 7 - Shoguns [HP: 50 | Att: 1xD20,1xD6 | Arm: 6]
There will be events running every now and then....
There is updates tag: benstack ch3mist kanonno oshiri hinata
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cakama
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「65mil years old Dino」
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Post by cakama on Sept 19, 2013 19:19:30 GMT
[Enemies overviews]In Fukuoka:- Determining how many units presents (1xD4): 2 ~Beginner stage~Unit A Lvl 1 Troops (1xD20): 3-1 = 2 HuntersUnit B Lvl 0Troops (1xD20): 13-0 = 13 Peasants In Kyoto:- Determining how many units presents (1xD4): 3 ~Beginner stage~Unit A Lvl 1 Troops (1xD20): 7-1 = 6 HuntersUnit B Lvl 1Troops (1xD20): 19-1 = 18 Hunters Unit C Lvl 0Troops (1xD20): 10-0 = 10 Peasants In Okinawa:- Determining how many units presents (1xD4): 1 ~Beginner stage~Unit A Lvl 1 Troops (1xD20): 7-1 = 6 Hunters In Tokyo:- Determining how many units presents (1xD4): 3 Unit A Lvl 2 Troops (1xD20): 19-2 = 17 WarriorsUnit B Lvl 1Troops (1xD20): 11-1 = 10 HuntersUnit C Lvl 0Troops (1xD20): 3-0 = 3 PeasantsSituation tag: benstack ch3mist kanonno oshiri hinataAdvice to move out of Tokyo as its not a beginner stage zone
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cakama
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「65mil years old Dino」
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Post by cakama on Sept 20, 2013 16:31:01 GMT
The winds blow, the new day begins. In the chaotic district of Tokyo, due to the overwhelming local forces. Rockies oshiri-senshi quickly advance out through the north border and into Saitama her only oshimen's hometown in a bid to recover some ground and build up an army that is ready to conquer some ground. While hinata-senshi seek the escape route south into Kanagawa, hometown of her former oshimen. And wondered if she could rally some support fighting under the banner of the Tomochin Army. The world isn't peaceful, would there be any rebel rising today?(3 roll of D100) = 76,71,77 No hits in any of the 47 prefectures. But this world isn't without any threats, hostile warlords are rising to claim their rights to the land. Appearing in Osaka, Warlord Sayanee takes up arm and gather her army. Appearing in Oita, Warlord Sashiko takes up arm and gather her army. Appearing in Aichi, Warlord Rena takes up arm and gather her army. Appearing in the outskirt of Tokyo, Warlord Togisaki takes up arm and march in with his massive army. ~End of Day Report~ The World updated tag: benstack ch3mist kanonno
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cakama
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「65mil years old Dino」
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Post by cakama on Sept 20, 2013 18:46:24 GMT
In the Camp of The Sunshine ArmyGeneral Yuko is bored with just visiting shrines, she seek guidances from the divine whether she can light the place and turn it into a festival. (Permission from player to start a battle)
Yuko is delighted with receiving divine blessing to kick off the campaign of dominating their 48World. And she makes her journey back to the base camp to prepare the battle ahead. Before the general even returns, the news have spread through the camp, and every oshimen is hyped up for some action at last. In vanguard tent, a meeting of importance have just began. When Yuihan heard about the possible battle in her hometown, she immediately went to discuss a proposal with current vanguard Manatsu. As its very possible that Kyoto could be the army's hometown if they can successfully conquer it from the local rebels. As the native from this land, she wants to be the one leading the charge and laying down the foundation for the campaign. After a short but serious discussion between both of them, they went to meet up with the General in order to update her on the temporary change of role for this battle. General Yuko only asked one question after listening to the proposal, "Yui, can you win our first battle?" Without any hesitation, the immediate reply is "So we start now" as Yuihan turns to rally soldiers for the coming battle without even waiting to hear any further instruction from the General. "Let's make preparation to set this prefectures as our hometown" was all General Yuko said before retiring into her tent. (Yuihan received temporary boost +2✭ to CHA for fighting as a native commander) [Battle Phrase]=Attack Force=【Vanguard】: | Lvl 1 Pow: ✭✭✭✭✭ Def: ✭✭✭ Cha: ✭✭✭✭✭✭ |
Choosing troopers: 2/3 Troopers oshimen Roll D6: [1,4]Tomu, [2,5]Fuuchan, [3,6]Mako Results: 6,6,1 【Troopers】: | Lvl 0 Pow: ✭✭ Def: ✭ Cha: ✭ | | Lvl 0 Pow: ✭✭ Def: ✭ Cha: ✭✭ |
=Defending Force=Unit A Lvl 1 Troops (1xD20): 7-1 = 6 Hunters Unit B Lvl 1Troops (1xD20): 19-1 = 18 Hunters Unit C Lvl 0Troops (1xD20): 10-0 = 10 Peasants Drafting soldiers for =Attacking Force= (Roll 1xD20 =9 -1, +6 = 14)Vanguard Yuihan = 14 Hunters (Roll 1xD20 =19, +1 = 20)Tomu = 20 Peasants (Roll 1xD20 =15, +2 = 17)Mako = 17 Peasants (Round 1 Commander's fight) Yuihan vs Unit A Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] attacks (Roll 5,+5aura,+14unit = 24 dmg)=> Unit A -18HP, 1 hunter falls Unit A's 5 hunters [HP:10 | 1xD6 | Arm: 1] attacks (Roll 2,+5unit = 7 dmg) => Yuihan -1HP Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] attacks (Roll 4,+5aura,+14unit = 23 dmg) => Unit A -18HP, 2 hunters falls Unit A's 3 hunters [HP:10 | 1xD6 | Arm: 1] attacks (Roll 3,+3unit = 6 damage) => Yuihan -1HP Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] attacks (Roll 1,+5aura,+14unit = 20 dmg) => Unit A -17HP, 2 hunters falls Unit A's 1 hunters [HP:10 | 1xD6 | Arm: 1] attacks (Roll 3,+1unit = 4 damage) => Yuihan -1HP Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] attacks (Roll 1,+5aura,+14unit = 20 damage) => Unit A -19HP, 1 hunter falls
L ==> Unit A is defeated W ==> Yuihan won, carrying -3HP over(Round 2 Main fight) Attackers: [1]Yuihan, [2]Tomu, [3]Mako Defenders: [1]Unit B, [2]Unit C Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] (Roll 2,+5aura,+14unit = 21 dmg) attack (Roll D2=2) => Unit C -21HP, 4 peasants falls Unit B's 18 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 1,+18unit = 19 dmg) attacks (Roll D3=1) => Yuihan -5HP Tomu's 20 peasants [HP:5+1+1 | 1xD4+2 | Arm: 0] (Roll 4,+2aura,+1commander,+20unit, x1.5crit = 41 dmg) attack (Roll D2=1) => Unit B -23HP, 2 hunters falls Unit C's 6 peasants [HP:5 | 1xD4 | Arm: 0] (Roll 2,+6unit = 8 dmg) attack (Roll D3=2) => Tomu -8HP, 1 peasant fall Mako's 17 peasants [HP:5+2+1 | 1xD4+2 | Arm: 0] (Roll 1,+2aura,+1commander,+17unit = 21 dmg) attack (Roll D2=2) => Unit C -21HP, 4 peasants falls
Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] (Roll 5,+5aura,+14unit = 24 dmg) attack (Roll D2=1) => Unit B -8HP, 1 hunter falls Unit B's 15 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 6,+15unit, x1.5crit = 32 dmg) attacks (Roll D3=2) => Tomu -32HP, 4 peasants falls Tomu's 15 peasants [HP:5+1+1 | 1xD4+2 | Arm: 0] (Roll 1,+2aura,+1commander,+15unit = 19 dmg) attack (Roll D2=1) => Unit B -4HP Unit C's 2 peasants [HP:5 | 1xD4 | Arm: 0] (Roll 2,+2unit = 4 dmg) attack (Roll D3=3) => Mako -4HP Mako's 17 peasants [HP:5+2+1 | 1xD4+2 | Arm: 0] (Roll 1,+2aura,+1commander,+17unit = 21 dmg) attack (Roll D2=1) => Unit B -6HP, 1 hunter falls
Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] (Roll 4,+5aura,+14unit = 23 dmg) attack (Roll D2=1) => Unit B -9HP, 1 hunter falls Unit B's 13 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 5,+13unit = 18 dmg) attacks (Roll D3=2) => Tomu -18HP, 3 peasants falls Tomu's 13 peasants [HP:5+1+1 | 1xD4+2 | Arm: 0] (Roll 1,+2aura,+1commander,+13unit = 17 dmg) attack (Roll D2=2) => Unit C -17HP, 2 hunters falls L ==> Unit C is defeated Mako's 17 peasants [HP:5+2+1 | 1xD4+2 | Arm: 0] (Roll 1,+2aura,+1commander,+17unit = 21 dmg) attack => Unit B -8HP
Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] (Roll 3,+5aura,+14unit = 22 dmg) attack => Unit B -9HP, 1 hunter falls (-7over) Unit B's 12 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 5,+12unit = 17 dmg) attacks (Roll D3=2) => Tomu -17HP, 2 peasants falls (-5over) Tomu's 11 peasants [HP:5+1+1 | 1xD4+2 | Arm: 0] (Roll 3,+2aura,+1commander,+11unit = 17 dmg) attack => Unit B -5HP, 1 hunter falls (-2over) Mako's 17 peasants [HP:5+2+1 | 1xD4+2 | Arm: 0] (Roll 4,+2aura,+1commander,+17unit, x1.5crit = 36 dmg) attack => Unit B -25HP, 2 hunters falls (-7over)
Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] (Roll 1,+5aura,+14unit = 20 dmg) attack => Unit B -11HP, 1 hunter falls (-8over) Unit B's 8 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 6,+8unit, x1.5crit = 21 dmg) attacks (Roll D3=1) => Yuihan -7HP (-15over) Tomu's 11 peasants [HP:5+1+1 | 1xD4+2 | Arm: 0] (Roll 3,+2aura,+1commander,+11unit = 17 dmg) attack => Unit B -9HP, 1 hunter falls (-7over) Mako's 17 peasants [HP:5+2+1 | 1xD4+2 | Arm: 0] (Roll 2,+2aura,+1commander,+17unit = 22 dmg) attack => Unit B -15HP, 2 hunters falls (-2over)
Yuihan's 14 hunters [HP:10+6 | 1xD6+5 | Arm: 1] (Roll 5,+5aura,+14unit = 24 dmg) attack => Unit B -19HP, 2 hunters falls (-1over) Unit B's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 2,+3unit = 5 dmg) attacks (Roll D3=3) => Mako -5HP, 1 peasant falls (-1over) Tomu's 11 peasants [HP:5+1+1 | 1xD4+2 | Arm: 0] (Roll 4,+2aura,+1commander,+11unit, x1.5crit = 27 dmg) attack => Unit B -24HP, 2 hunter falls (-5over) Mako's 16 peasants [HP:5+2+1 | 1xD4+2 | Arm: 0] (Roll 3,+2aura,+1commander,+16unit = 22 dmg) attack => Unit B -21HP, 1 hunter falls L ==> Unit C is defeated
W ==> Yuihan, Tomu, Mako wonYuihan received 2x❀ Tomu received 1x❀ Mako received 1x❀
~Kyoto Prefecture is conquered by The Sunshine Army~
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ch3mist
HKT48 Ambassador
「Neko God」
チームKIV
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Post by ch3mist on Sept 20, 2013 21:39:19 GMT
I never did s/th like that, it sounds complicated Why is Yuihan that much stronger than Paruru?
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cakama
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「65mil years old Dino」
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Post by cakama on Sept 21, 2013 3:44:54 GMT
I never did s/th like that, it sounds complicated Why is Yuihan that much stronger than Paruru? Don't mind the mechanics, the game master (me) will be rolling the dice and writing it. Its actually very simple, just pick your general, vanguard (for attacking) and rearguard (for defending), and choose to attack which prefectures... Like "Put Paruru as General, attack Fukuoka", then you are done I'll do all the other mechanics stuffs, you will be enjoying the battle like watching a movie | Lvl 1 Pow: ✭✭✭ Def: ✭✭✭✭ Cha: ✭✭✭ |
Those are the base stats, Paruru is stronger in defending than Yui, Yui just have slightly more charisma from being a Team Captain.... Summary, Paruru > Yui. I treat the Ponkotsu fairly. All the black ✭ is base, all the orange ✭ is boosted effect from artifacts... If you put Paruru as General this will be her stats Lvl 1 Pow: ✭✭✭ Def: ✭✭✭✭ Cha: ✭✭✭ ✭✭Bonus from Sousenkyo Winner's badge... See I treat your Paru-chan so good, making her so uber strong Its fun once you get the hang of it.... plus there is way to earn oshimen, team badge, group badge.... and other upcoming badges
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cakama
Administrator
「65mil years old Dino」
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Post by cakama on Sept 21, 2013 16:48:18 GMT
Dawn breaks and the new day begins. TGSK's army have taken control of the Capital Tokyo with minimum resistance from the local. And went on to secure the entire prefecture's border. hinata-senshi have settled into a remote village deep in Kanagawa and looks to take a breather until she work out her future plans. Saitama is filled with raiders on the road, and it seems oshiri-senshi have been ambushed in the mountain. While the troops of the Sunshine Army is on the patrol and securing of recently conquered Kyoto, and looks like this will be their home base. Not looking to ease up on protecting the area, especially when news of Sayanee's Osaka Army is moving towards the border. And due to the a typhoon blowing in Kyushu region, it is unclear about the situation of ch3mist's Neko Army, also when Oita's army is building up according to Sashiko's plan. Far out in the island region of Okinawa, there have been informations that shipyards are busy with orders from an unnamed army benstackThe world isn't peaceful, would there be any rebel rising today?(3 roll of D50) = 6,36,27 Seems like tensions have now high in the following prefectures: Miyagi, Kagawa, Osaka A massive uprising in Osaka have spoilt Sayanee's plan to advance on cakama's Kyoto ~End of daily summary~
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cakama
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「65mil years old Dino」
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Post by cakama on Sept 21, 2013 18:36:26 GMT
~The ambush on oshiri's army in Saitama~ The path seems deserted for so many miles, that was the thought of Mayuyu when she ventures deeper into the mountain that stand around the border. When she comes into a forest clearing, her sense tells her that she isn't alone, and that the hostile aura can be felt and it chill her bones. Without second thoughts, she made a run forward before her unfriendly company can even react. In her sight, there is a rundown tavern, she ran in and call out for support in her cause. [Battle Phase]=Attacking Force=Unit A Lvl 1 Troops (1xD20): 5-1 = 4 Hunters Unit B Lvl 1Troops (1xD20): 4-1 = 3 Hunters Unit C Lvl 0Troops (1xD20): 10-0 = 10 Peasants With an instinct to survive Mayuyu gain a +2✭ to DEF=Defending Force= | Lvl 2 Pow: ✭✭✭✭ Def: ✭✭✭✭✭ Cha: ✭✭✭ |
Drafting soldiers for =Defending Force= (Roll 1xD20 =19 -2, +3 = 20) General Mayuyu = 20 Warriors (Round 1 - Main Battle) Attackers: [1]Unit A, [2]Unit B. [3]Unit C Defender: [1]Mayuyu Unit A's 4 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 2,+4unit = 6 dmg) attacks => Mayuyu no damage Unit B's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 4,+3unit = 7 dmg) attacks => Mayuyu no damage Unit C's 10 peasants [HP:5 | 1xD4 | Arm: 0] (Roll 4,+10unit, x1.5crit = 21 dmg) attack => Mayuyu -1HP (-1over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 2,+20unit = 22 dmg) attack (Roll D3=3) => Unit C -22HP, 4 peasants falls (-2over)
Unit A's 4 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 6,+4unit, 1.5crit = 15 dmg) attacks => Mayuyu -1HP Unit B's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 5,+3unit = 8 dmg) attacks => Mayuyu -1HP Unit C's 6 peasants [HP:5 | 1xD4 | Arm: 0] (Roll 4,+6unit, 1.5crit = 15 dmg) attack => Mayuyu -1HP (-4over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 3,+20unit = 23 dmg) attack (Roll D3=1) => Unit A -18HP, 1 hunter falls (-8over)
Unit A's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 3,+3unit = 6 dmg) attacks => Mayuyu no damage Unit B's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 1,+3unit = 4 dmg) attacks => Mayuyu no damage Unit C's 6 peasants [HP:5 | 1xD4 | Arm: 0] (Roll 4,+6unit, 1.5crit = 15 dmg) attack => Mayuyu -1HP (-5over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 4,+20unit = 24 dmg) attack (Roll D3=2) => Unit B -20HP, 2 hunters falls
Unit A's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 3,+3unit = 6 dmg) attacks => Mayuyu no damage Unit B's 1 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 6,+1unit, x1.5crit = 11 dmg) attacks => Mayuyu -1HP Unit C's 6 peasants [HP:5 | 1xD4 | Arm: 0] (Roll 3,+6unit = 9 dmg) attack => Mayuyu -1HP (-7over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 2,+20unit = 22 dmg) attack (Roll D3=3) => Unit C -22HP, 4 peasants falls (-4over)
Unit A's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 6,+3unit, x1.5crit = 14 dmg) attacks => Mayuyu -1HP Unit B's 1 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 2,+1unit = 3 dmg) attacks => Mayuyu no damage Unit C's 2 peasants [HP:5 | 1xD4 | Arm: 0] (Roll 3,+2unit = 5 dmg) attack => Mayuyu no damage (-8over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 5,+20unit = 25 dmg) attack (Roll D3=3) => Unit C -25HP, 2 peasants falls L ==> Unit C is defeated
Unit A's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 2,+3unit = 5 dmg) attacks => Mayuyu no damage Unit B's 1 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 5,+1unit = 6 dmg) attacks => Mayuyu no damage (-8over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 5,+20unit = 25 dmg) attack (Roll D3=2) => Unit B -24HP, 1 hunter falls L ==> Unit B is defeated
Unit A's 3 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 6,+3unit, 1.5crit = 14 dmg) attacks => Mayuyu -1HP (-9over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 2,+20unit = 22 dmg) attack => Unit A -18HP, 2 hunters falls (-6over)
Unit A's 1 hunters [HP:10 | 1xD6 | Arm: 1] (Roll 1,+1unit = 2 dmg) attacks => Mayuyu no damage (-9over) Mayuyu's 20 warriors [HP: 15+3 | Att: 1xD6 | Arm: 2+5] (Roll 4,+20unit = 24 dmg) attack => Unit A -23HP, 1 hunter falls L ==> Unit A is defeated
W ==> Mayuyu wonMayuyu received 2x❀
~The Oshiri Army survives the ambush~
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Post by oshiri on Sept 22, 2013 8:18:05 GMT
I have no idea as to what to do
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cakama
Administrator
「65mil years old Dino」
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Posts: 9,683
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Post by cakama on Sept 22, 2013 8:25:10 GMT
I have no idea as to what to do Well you need more oshimen for a start Like ch3mist-kun used to say "Let's catch'em them all"
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